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Freelance Multimedia Designer © Marc Gilpin 2014.

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Tag Archives: wood grain

Posted on 2013/08/16 by marc gilpin

New project idea – first test

Update 1: Switched to VRay and simplified the model. Low poly model, using Cloner. MultiShader texture. Random Effector for rotation.

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Posted on 2013/01/22 by marc gilpin
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Wooden landscapes

Thought I was seeing miniature canyons when I shot these recently.

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Posted on 2012/11/27 by marc gilpin
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Old wood

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