Collaborating with Dan Kuenster (concept & layout) and Anthony Coffey (characters, user interfaces), I did all of the 3d elements in this pitch. I used Cinema 4d, Wondertouch: particleIllusion and Photoshop. I also produced the entire opening poster (to Dan’s layout), except for the characters (Anthony again). We had a great time creating this pitch and some of the ideas made it to another product. And as always, Dan had a top-notch concept, but allowed us freedom to add our own creative ideas.
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